Food & Drink Spells
● Fall’s Feast:
○ Color: Light smoky green
○ Glyph: A vertical line with four smaller lines coming diagonally out of the top, and two circles on either side
○ Requires: At least a cup of juice made from ripe fruit or vegetables – preferably the same as the kind you’re encouraging the harvest of – and a drop or two of the caster’s blood. The caster mixes the blood into the juice, then uses it to water the plant(s) in question as close to the roots as possible.
○ Effect: Allows the caster to boost the harvest of any food plant. The plant will produce a harvest of fruits or vegetables as if it has received optimum care under optimum weather conditions. It will also bring the plant to optimum picking conditions – everything will ripen at the exact same moment. Can only be used once per harvesting season, and only after the plant has already started to develop the harvest (e.g., you can see apples beginning to grow on an apple tree). Spring’s Breath (see Protection & Healing) can speed up the time between harvests, however.
○ Visuals: A ghostly green “aura” of the fully-grown, fully-ripened plant appears around the real one, then plant rapidly grows to fill the aura.
○ Enchantments Or Potions: None.
● Nile’s Blessing:
○ Color: Light blue
○ Glyph: A three-sided box with two wavy lines inside
○ Requires: Saliva from the caster – basically, one has to spit into the glass/pitcher. While the saliva immediately evaporates once the liquid is summoned, it does tend to squick people out, so it’s best used either for what one plans to drink alone or very stealthily in the case of groups.
○ Effect: Allows the caster to create any liquid he/she likes in a container no larger than your average lemonade pitcher. Liquids remain until they are drunk, and taste just like ‘natural’ liquids. In the case of soup, it can only create the broth, not any of the solids that might typically be in it (e.g., it can summon chicken broth, but not noodles or actual chunks of chicken).
○ Visuals: The container glows light blue for a split-second as the liquid is summoned.
○ Enchantments Or Potions: None.
● Eden’s Blessing:
○ Color: Corn yellow
○ Glyph: A circle with a line coming out of the top and a zig-zag in the middle representing a bite mark
○ Requires: A seed from a piece of fruit (it’s rumored apple seeds work the best). The seed is placed on the surface, then the caster grips the sides and concentrates until the spell takes. Each piece of food the caster wishes to create needs its own seed (so if you want steak and potatoes, you need a seed for the steak and a seed for the potato).
○ Effect: Allows the caster to create any food he/she likes on any small flat or rounded surface (basically, anything the caster can justify calling either a “plate” or a “bowl”). Food remains until it is eaten, and tastes almost the same as regularly prepared dishes, though it tends to have a hint of whatever fruit the seed used to create it came from. (Some casters claim it’s somewhat less satisfying than real food too, but this is purely subjective.) Both solid and liquid foods can be summoned into being, but nothing that would be considered just a drink (example: you can get chicken noodle soup with all the chicken and noodles and vegetables, but summoning just the broth requires Nile’s Blessing instead). Food can rot, although it’s slightly more resistant than ‘natural’ food.
○ Visuals: The surface glows corn yellow briefly as the food is summoned.
○ Enchantments Or Potions: None.
○ Color: Light smoky green
○ Glyph: A vertical line with four smaller lines coming diagonally out of the top, and two circles on either side
○ Requires: At least a cup of juice made from ripe fruit or vegetables – preferably the same as the kind you’re encouraging the harvest of – and a drop or two of the caster’s blood. The caster mixes the blood into the juice, then uses it to water the plant(s) in question as close to the roots as possible.
○ Effect: Allows the caster to boost the harvest of any food plant. The plant will produce a harvest of fruits or vegetables as if it has received optimum care under optimum weather conditions. It will also bring the plant to optimum picking conditions – everything will ripen at the exact same moment. Can only be used once per harvesting season, and only after the plant has already started to develop the harvest (e.g., you can see apples beginning to grow on an apple tree). Spring’s Breath (see Protection & Healing) can speed up the time between harvests, however.
○ Visuals: A ghostly green “aura” of the fully-grown, fully-ripened plant appears around the real one, then plant rapidly grows to fill the aura.
○ Enchantments Or Potions: None.
● Nile’s Blessing:
○ Color: Light blue
○ Glyph: A three-sided box with two wavy lines inside
○ Requires: Saliva from the caster – basically, one has to spit into the glass/pitcher. While the saliva immediately evaporates once the liquid is summoned, it does tend to squick people out, so it’s best used either for what one plans to drink alone or very stealthily in the case of groups.
○ Effect: Allows the caster to create any liquid he/she likes in a container no larger than your average lemonade pitcher. Liquids remain until they are drunk, and taste just like ‘natural’ liquids. In the case of soup, it can only create the broth, not any of the solids that might typically be in it (e.g., it can summon chicken broth, but not noodles or actual chunks of chicken).
○ Visuals: The container glows light blue for a split-second as the liquid is summoned.
○ Enchantments Or Potions: None.
● Eden’s Blessing:
○ Color: Corn yellow
○ Glyph: A circle with a line coming out of the top and a zig-zag in the middle representing a bite mark
○ Requires: A seed from a piece of fruit (it’s rumored apple seeds work the best). The seed is placed on the surface, then the caster grips the sides and concentrates until the spell takes. Each piece of food the caster wishes to create needs its own seed (so if you want steak and potatoes, you need a seed for the steak and a seed for the potato).
○ Effect: Allows the caster to create any food he/she likes on any small flat or rounded surface (basically, anything the caster can justify calling either a “plate” or a “bowl”). Food remains until it is eaten, and tastes almost the same as regularly prepared dishes, though it tends to have a hint of whatever fruit the seed used to create it came from. (Some casters claim it’s somewhat less satisfying than real food too, but this is purely subjective.) Both solid and liquid foods can be summoned into being, but nothing that would be considered just a drink (example: you can get chicken noodle soup with all the chicken and noodles and vegetables, but summoning just the broth requires Nile’s Blessing instead). Food can rot, although it’s slightly more resistant than ‘natural’ food.
○ Visuals: The surface glows corn yellow briefly as the food is summoned.
○ Enchantments Or Potions: None.